We were assigned to work on the "Integrative Data-Enabled Approached to Sustainability across Scales" project, a collaborative project between the CDM & researchers from UBC.
Other Team Members: Kareem Negm, David Acuña, Isabelle Alles, Alabdullatief Aasem, Emil Stephansen
CIRS | UBC
a tutorial that mimics a typical decision making process in urban planning
Roles: Technical Lead
Technical Direction and collaboration with other technical members
Collaborate on the art style with the UI artist
Create a realistic 3D environment to enhance the project visually
Documentation for the team and myself
Targeting client's needs
Conversion of 3D assets across different platforms
Finding multiple ways to solve problems
Overall project was too big to accomplish within 12 weeks
What I learned:
Through out this degree, I would say this was the most challenging but also the most educational project. I learned how to negotiate with clients and guide them toward realizing what they need instead of what they want. I also learned how to collaborate with artists from a technical point of view, making the project functional and visually appealing. Moreover, I learned how to use Unity3D the game engine to create a standalone application in both 2D and 3D. I also gained a better understanding of agile project management and application development.